#import "UnderwaterJourneyController.h"
        
#import "UnderwaterJourneyModel.h"
#import "UnderwaterJourneyView.h"
#import "Masonry.h"

@interface UnderwaterJourneyController () 



@end

@implementation UnderwaterJourneyController

- (void)viewWillAppear:(BOOL)animated {
    [super viewWillAppear:animated];
}

- (void)viewDidLoad {
    [super viewDidLoad];

    [self elevateSetupview];
	[self forestNebulagetData];
}


- (void)elevateSetupview {

}


//: 获取数据模型
- (void)forestNebulagetData {
	
}


@end
